NFG Summary:‘Disciples II: Rise of the Elves’ is a captivating addition to the Disciples series, providing players with the unprecedented opportunity to embody the elder Elven race. With their stunning fortresses nestled within the trees and their preference for diplomacy over conflict, the noble and wild Elves offer a unique gameplay experience, filled with intrigue and epic battles. Prepare to immerse yourself in this enchanting world as you unite the scattered tribes and reclaim the forests from the forces of Nevendaar.
Categories: Turn-Based, Strategy
Meta Score: 80
Store: Disciples II: Rise of the Elves (Price: $ 2,28)
User Score: 84.0
Platform: PC
Publisher Names: Strategy First
Support Language: English
Publish Date: 2003-11-25
ScreenShots:
PC Requirements:
Minimum Configuration: Windows XP, Pentium II 233 Mhz, 32 Mb RAM, 1200 MB hard disk space, DirectX 7.1, 16-bit sound card, Video Card with 8 MB RAM
Recommended Configuration: Windows XP, Pentium II 300 Mhz, 64 MB RAM, 1400 MB hard disk space, DirectX 7.1, 16-bit sound card, Video Card with 16 MB RAM
Description
Disciples II: Rise of the Elves is a milestone in the Disciples universe. For the first time, Disciples fans will be able to play as the elder Elven race as they struggle to reclaim their forests from the four primary forces in Nevendaar. Driven by an unpredictable god who urges them to battle, the Elves begin a massive march towards their fate. The noble Elves rule their people from elaborate fortresses within the trees. They adorn themselves with ornate armor and prefer councils or negotiations to conflict. Their queen is a just leader, preferring the path of peace for her kind. The noble Elves owe much to the Empire… The wild Elves have become forest predators. Their intolerance of the civilized world has reached new extremes and they have reduced themselves to highwaymen and bandits. They tolerate the noble bloodline, but do not respect it. The thought of their race allying with another is appalling. As one tiny oracle heralds the unquestionable will of Gallean to lash out against his timeless enemies, the Elves must unite their scattered tribes. [Strategy First]