Stoplights
Launch Trailer
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About Stoplights
Stoplights is all about management, planning and efficiency. Your goal is to establish cities near resources, connect them together with rails and manage automatic train routes by placing traffic lights.
The needs of a city grow with time, so expect your rail network to be stress tested in an increasingly complex network of intermingling trains.
Inefficient routes, misplaced signals or lots of time spent waiting at a junction will be the difference between success and failure.
CORE MECHANICS
Build cities, rails, and train signals
Manage traffic by dividing long rails into shorter segments via signals
Indirectly control automatic train routes, which seek out nearest viable and unobstructed resources in connected cities
Win by reaching the last day without any city running out of demanded resources
Play at your own pace - pause or fast forward the simulation at will
MORE INFO
Includes tutorial videos to help grasp the game mechanics
Features a selection of hand crafted maps, with semi-random resource placements each time
Map scenarios are hand-crafted with pseudo-random outcomes to ensure fairness and balance, but also repeatability
12 difficulty settings to play around with, which influence score multiplier and replay value
Language-independent game, meaning there is virtually no text during gameplay (except for a few settings)
Difficulty-influenced leaderboards
Trains can collide with each other
Screenshots
System Requirements
PC
Minimum
Minimum: OS: Windows 10 Processor: Dual core 3Ghz+ Memory: 2 GB RAM Graphics: DirectX 11 capable GPU with 2048 MB VRAM DirectX: Version 11 Storage: 600 MB available space
Mac
Minimum
Minimum: OS: macOS Catalina, Mojave, High Sierra, Sierra, OSX El Capitan, Yosemite Processor: Apple Silicon or Intel Dual core 3Ghz+ Memory: 4 GB RAM Graphics: 2012 Mac Storage: 500 MB available space
Recommended
Recommended: OS: macOS Catalina, Mojave, High Sierra, Sierra, OSX El Capitan, Yosemite Processor: Apple Silicon or Intel Quad core 3GHz+ Memory: 8 GB RAM Graphics: 2015 Mac with dedicated GPU with 2 GB VRAM Storage: 500 MB available space
Linux
Minimum
Minimum: OS: Linux Processor: Dual core 3Ghz+ Memory: 4 GB RAM Graphics: OpenGL 3.3 core, DirectX 10.1 capable GPU with 512 MB VRAM - GeForce GTX 260, Radeon HD 4850 or Intel HD Graphics 5500 Storage: 500 MB available space