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Stellar Hustler

Stellar Hustler Playtest

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About Stellar Hustler

You owe The Syndicate. A lot. And they don’t do payment plans.

Stellar Hustler drops you into the boots of a desperate cargo runner with a second-hand ship and a mountain of debt. Your only way out? Trade across 20 space stations, buying contraband cheap and selling it high, before the 60-day deadline hits and The Syndicate sends an enforcer to collect.

Trade. Travel. Survive.

Buy low and sell high across 12 commodities, from legal scrap to grey-market ship parts to high-risk contraband, plus 6 rare signature goods stocked at only a handful of stations. The 20 stations span three tiers: safe Core Systems with heavy customs, lawless Fringe stations, and the deadly Dark Space where the biggest profits and dangers wait. Prices shift every day with supply and volatility, and they react to you: flood a station with one commodity and its price sags. Stations sit on a real star map, so a trip takes 2 to 6 days depending on the jump, and routing matters.

Run the Jobs Board

Station contacts post contracts: deliver a sealed crate on a deadline, track down a specific cargo for a premium, or escort valuable goods through pirate space. Every job has a payout and a penalty for failure.

Pick Your Hustler

Three ships with real trade-offs: the roomy Heavy Freighter, the nimble Fast Courier, or the Syndicate Contact’s harder bargain with a rare payoff. Play Normal for the true hustle, or ease in on Easy or Very Easy.

Risk and Reward at Every Jump

Every trip is a gamble. Pirates demand tribute, customs scan your hold, engines fail, and sometimes a lucky find floats in someone else’s wreckage. Every encounter gives you choices: talk, bluff, bribe, run, or open fire and settle it in round-by-round combat. Smuggle too much and your Heat climbs, drawing customs scans and Syndicate attention.

A New Sector Every Cycle

Each cycle rolls one of seven sector conditions that bend the rules: a customs crackdown, a pirate war, a market boom, a fuel shortage, and more. You see the condition before you launch, so build your plan around it.

Upgrade Your Ship, Then Keep It

Within a run, expand your cargo hold, boost your engines, reinforce your hull, fit shields, and mount weapons. Some gains outlast the run: successful risky choices drop Ship Parts, and you keep them even when a run ends in disaster. Spend them on permanent upgrades, five tracks per ship, so your favourite ship slowly becomes truly yours.

The Debt Never Sleeps

Your debt compounds 3% every single day. Clear it before day 60 and you win, but The Syndicate isn’t done with you. Each new cycle is a fresh sprint with your full stake and a reshuffled market, and the deeper you go, the more the hustle asks. How deep can you go?

Gather Intel

Buy market tips from shady informants. Some are gold, some are lies. Pay to probe a tip and catch the lie before you bet your cargo hold on it.

Daily and Weekly Challenges

One shared run for every pilot: same ship, same market, same sector condition, on its own leaderboard. Permanent upgrades stay home, so the board measures pure piloting. Win to claim a haul of Ship Parts.

Clean sci-fi terminal looks, full controller support, Steam Deck Verified, cloud saves, online leaderboards, 12 achievements, and 13 languages.

Screenshots

System Requirements

PC

Minimum

Minimum: Requires a 64-bit processor and operating system OS: Windows 10 (64-bit) Processor: Dual-core 2.0 GHz, 64-bit Memory: 2 GB RAM Graphics: Any DirectX 11 compatible GPU DirectX: Version 11 Storage: 300 MB available space Additional Notes: Internet connection required for cloud saves, leaderboards, and account features - Offline play supported (local saves only, no leaderboards) - Controller support on all platforms via Unity Input System

Recommended

Recommended: Requires a 64-bit processor and operating system OS: Windows 10/11 (64-bit) Processor: Quad-core 2.5 GHz, 64-bit Memory: 4 GB RAM Graphics: Any DirectX 11 compatible GPU DirectX: Version 11 Storage: 300 MB available space Additional Notes: Internet connection required for cloud saves, leaderboards, and account features - Offline play supported (local saves only, no leaderboards) - Controller support on all platforms via Unity Input System

Mac

Minimum

Minimum: OS: macOS 11.0 (Big Sur) Processor: Apple Silicon, or Intel dual-core 2.0 GHz Memory: 2 GB RAM Graphics: Any Metal-capable GPU Storage: 300 MB available space Additional Notes: Internet connection required for cloud saves, leaderboards, and account features - Offline play supported (local saves only, no leaderboards) - Controller support on all platforms via Unity Input System

Recommended

Recommended: OS: macOS 13.0 (Ventura) or newer Processor: Apple Silicon, or Intel quad-core Memory: 4 GB RAM Graphics: Any Metal-capable GPU Storage: 300 MB available space Additional Notes: Internet connection required for cloud saves, leaderboards, and account features - Offline play supported (local saves only, no leaderboards) - Controller support on all platforms via Unity Input System

Linux

Minimum

Minimum: OS: Ubuntu 20.04 LTS / SteamOS 3.0 Processor: Dual-core 2.0 GHz, 64-bit Memory: 2 GB RAM Graphics: Any Vulkan-capable GPU (Mesa drivers OK) Storage: 300 MB available space Additional Notes: Internet connection required for cloud saves, leaderboards, and account features - Offline play supported (local saves only, no leaderboards) - Controller support on all platforms via Unity Input System

Recommended

Recommended: OS: Ubuntu 22.04 LTS / SteamOS 3.0 Processor: Quad-core 2.5 GHz, 64-bit Memory: 4 GB RAM Graphics: Any Vulkan-capable GPU Storage: 300 MB available space Additional Notes: Internet connection required for cloud saves, leaderboards, and account features - Offline play supported (local saves only, no leaderboards) - Controller support on all platforms via Unity Input System