Reflection Arena
[Devlog] Reflection Arena - Log24 #indiegame #gamedev
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About Reflection Arena
[ABOUT THIS GAME]
A shooting action game set in a closed arena where reflecting projectiles fly. Test your limits in evasion and interception.
[STAGES]
6 Stages: Stages 1-5 feature unique boss characters.
Final Stage: The ultimate challenge that tests everything you've learned.
Boss Guards: Defeat guard characters to obtain healing, supplies, and 1-up items.
Training Ground: A tutorial area to master attacks, evasion, and system settings.
[COMBAT SYSTEM]
Blaster & Skills: Use a blaster with 6 selectable skill bullet types. Enemies use the same types. Note: There is no self-damage from your own projectiles.
Step Dodge: A sharp evasive leap for emergency maneuvers (invulnerable while airborne).
Interception: Shoot down incoming projectiles (excluding special skills).
Warning System: Visual and audio alerts notify you of incoming projectiles with high hit probability.
[VIEW & SCORING]
Dynamic Camera: Seamlessly switch between FPS, TPS, and Top-down views.
Operation Mode: Choose between AIM mode or Mouse-aiming mode.
Leaderboards: Automatically register scores to Steam Leaderboards to compete globally. (*Requires online connection)
[CUSTOMIZATION]
VRM Import: Directly load VRM files created in VRoid Studio (pixiv) as your character. (*VRoid Hub not supported)
Visuals: Customize the color and texture of the combat stages.
Screenshots
System Requirements
PC
Minimum
Minimum: Requires a 64-bit processor and operating system OS: Windows 10/11 (64-bit) Processor: Core i3 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 1050 DirectX: Version 12 Network: Broadband Internet connection Storage: 4 GB available space
Recommended
Recommended: Requires a 64-bit processor and operating system
Mac
Minimum
Minimum:
Recommended
Recommended:
Linux
Minimum
Minimum:
Recommended
Recommended: