Parry Dungeon Demo18+ NSFW
RANGKUS Boss Fight - Parry Focused - No Armor/No Damage/No Memories
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About Parry Dungeon Demo
Demo to test and collect feedback on the game loop of Parry Dungeon.
I'll implement feedback to make the $0.99 full release as fun as possible. The goal is to release a short but polished game, so I can implement what I've learned in my next game.
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Parry Dungeon is a first-person game where you traverse dungeons, parry monster attacks, and aim your counterattacks to kill them. Your counterattacks can dismember them, and you can eat their dismembered appendages to heal, or cook them to heal even more.
Each dungeon has unique monsters with their own attacks and behaviors.
Example: Goblins live in the Goblin Cave, have daggers to cut and stab, will occasionally try to flank or backstab you (while Hobgoblins and Ogres only fight head-on), and sometimes flee when gravely injured or when when you kill superior monsters (Hobgoblins or Ogres) in their vicinity.
Parry and Counter
Parry enemy attacks to turn the tide of battle, stun them, and trigger your counterattacks.
Aim your counterattack to strike their bodies, dismember their limbs, or decapitate them.
Cook/Consume.
Eat dismembered enemy appendages to heal. Cooked appendages heal more than raw ones.
Escape.
After purging the dungeon, leave and continue the slaughter.
System Requirements
PC
Minimum
Minimum: OS: Windows 10 Processor: Intel i7-8550U 1.80GHz Memory: 8 GB RAM Graphics: Intel(R) UHD Graphics 620 DirectX: Version 12 Storage: 400 MB available space Additional Notes: 40-60fps on default settings.
Recommended
Recommended: OS: Windows 10 Processor: Intel i7-9700k Graphics: RTX 2080 TI DirectX: Version 12 Storage: 400 MB available space Additional Notes: Usually 240 fps. 150 at the lowest with all enemies bleeding and attacking simultaneously. Don't have middleground hardware to test.