Hazard Ready
Deep Dive - Dusty Impact - Hazard 6x2 40 Nitra - Gunner Gameplay - No Commentary
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About Hazard Ready
Walk a working industrial site. Read the actual paperwork. Do the work with your own hands.
Hazard Ready is a first-person industrial safety campaign. Seven fictional locations — from a pump house and a fire-services riser room to an elevator service center, a refinery yard and a nuclear turbine hall — carry ten work orders and 91 field tasks. A shift coordinator, Dana, and the site crew guide you over radio and in person with 200 fully voiced passages (captions stay on when voice is muted).- Hands-on isolation and repair. Close and cage handwheels, hang your own padlock and tag, open bleeds and watch gauges fall to zero, press START on a locked-out supply, exchange a failed receiver, fit a spare cartridge, seat a test lead, pin a sheave restraint and hold a brake release — all with animated hands and equipment that physically moves.
- Real paperwork, real decisions. Read work orders, trend records and housekeeping evidence, then decide on holds and handovers. Three missions draw one of three fault variants each shift, so the justification for a hold is not the same every time.
- Fire, elevator, stored energy, access control. Operate a fictional fire alarm control panel through a coordinated sprinkler waterflow test, isolate a passenger lift's stored energy, run an owner's isolated access-test console, and witness a channel test in a turbine hall.
- Consequences that teach. Unsafe operations can injure or kill characters. A 12-second non-graphic incident replay explains the cause and the response; retry restores a safe checkpoint and keeps your evidence.
- Coworkers who behave like a crew. They watch you approach, follow the current objective, stand clear when asked, and answer their radios.
[h3]Platforms and input[/h3]
Windows, Linux and macOS (Universal). Keyboard and mouse. Saves and settings stay on your machine; no account or connection is required.
Hazard Ready is an independent fictional simulation. Its equipment, panels and controllers are original game designs. It is not manufacturer-approved, a certification course, a code interpretation, or a substitute for current equipment documentation, adopted codes, site procedures, employer programs, qualified instruction, or authorization to perform real work.
Screenshots
System Requirements
PC
Minimum
Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64-bit or Windows 11 Processor: Quad-core x86-64 (Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent) Memory: 8 GB RAM Graphics: Vulkan 1.1 capable GPU with 4 GB VRAM (NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 or equivalent) Storage: 3 GB available space Additional Notes: Keyboard and mouse required. Rendered with Vulkan (Godot Forward+); an up-to-date GPU driver is required.
Recommended
Recommended: Requires a 64-bit processor and operating system
Mac
Minimum
Minimum: OS: macOS 11.0 Big Sur (Intel) / macOS 13.0 Ventura (Apple Silicon) Processor: Apple M1 or Intel Core i5 (2018 or later) Memory: 8 GB RAM Graphics: Metal-capable GPU (Apple M1 or AMD Radeon Pro 560X or better) Storage: 3 GB available space Additional Notes: Universal binary (Apple Silicon and Intel). Keyboard and mouse required.
Recommended
Recommended:
Linux
Minimum
Minimum: OS: Ubuntu 22.04 64-bit, SteamOS 3, or an equivalent distribution Processor: Quad-core x86-64 (Intel Core i5-8400 / AMD Ryzen 5 2600 or equivalent) Memory: 8 GB RAM Graphics: Vulkan 1.1 capable GPU with 4 GB VRAM (NVIDIA GeForce GTX 1060 / AMD Radeon RX 580 or equivalent) with current Mesa or vendor drivers Storage: 3 GB available space Additional Notes: Native x86-64 build (Proton not required). Keyboard and mouse required.
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