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Dungeon Gatekeeper

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About Dungeon Gatekeeper

Dungeon Gatekeeper is a combat strategy game that combines light roguelike elements with side-scrolling action.
You will travel to villages to defend them. As the final line of defense, each time you arrive at a new village, you will start from scratch: cultivate combat units, obtain mechanisms, build your lineup, and then enter the dungeon to guard it, preventing monsters from pouring out...

  • Combat
    Each village’s battles start from zero. Each run lasts around 7 in-game days, with different stages each day. Players must deploy mechanisms and combat units according to the stage conditions to defend today’s dungeon.

  • Purchasing Equipment and Items
    The town’s guild has a shop where players can buy various equipment to enhance their combat abilities.

  • Hiring Deployment Units
    Deployment units can also be hired. Recruit units according to your needs!

  • Growing Deployment Units
    Hired units also need to be strengthened. Players can use gold to upgrade units. Reasonable gold usage and experienced training are key.

Make good use of the dungeon mechanisms and defend the dungeon entrance.
In this real-time strategic tower defense game filled with challenge, recruit unique combat units, use items, collect equipment, and build your own defense line to resist the terrifying waves of enemies.

About the Developer:

This game is created by a solo developer, responsible for programming, art, and design.

I play all kinds of games, and my ideas tend to be a bit unconventional—this game is probably a reflection of that.

Screenshots

System Requirements

PC

Minimum

Minimum: OS *: Windows 7/8/10/11 Processor: Intel酷睿i3 2130 3.4GHz Memory: 4 GB RAM Graphics: GTX 730 2G DirectX: Version 11 Storage: 10 GB available space Sound Card: Windows Compatible Audio Device

Recommended

Recommended: OS *: Windows 7/8/10/11 Processor: Intel酷睿i3 2130 3.4GHz Memory: 4 GB RAM Graphics: GTX 730 2G DirectX: Version 11 Storage: 10 MB available space Sound Card: Windows Compatible Audio Device