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Astaryn: RPG Idler

Astaryn: RPG Idler | Demo gameplay | Walls of text in boxes, and some moving color bars.

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About Astaryn: RPG Idler

Astaryn is currently in Beta 0.9 and I am working hard to improve it, every bug at a time. I am open to suggestions, please contact me any time.

The game is made for slow progression, offline rewards, planning, and steady upgrades across many sessions, not rushing to the end in a weekend.

What you can expect:

  • 8 hero classes with different combat styles

  • Idle professions you can train active or offline

  • Crafting for food, gear, quest items, and preparation

  • Dungeons, bosses, rare drops, and first-clear goals

  • Factions, reputation, shops, and long-term rewards

  • Asynchronous multiplayer systems, including Auction House trading

  • Clans, clan raids, alliances, and shared progression goals

  • PvP arenas where players can fight for glory

  • Pets, mounts, followers, strongholds, Tide events, and more systems being expanded

Combat is preparation-focused. If a fight is too hard, you do not lose your items. You go back, improve your food, gear, levels, stats, or unlocks, then try again stronger.

Astaryn is for players who like watching a world slowly open up: new places, new enemies, new goals, more systems, and a lot of progress to chase over time.

Screenshots

System Requirements

PC

Minimum

Minimum: OS: Windows 10/11 64-bit Processor: Intel Core i3-2100 / AMD FX-4100 or equivalent Memory: 4096 MB RAM Graphics: Vulkan-compatible GPU, Intel HD Graphics 520 / NVIDIA GT 730 / AMD Radeon R7 240 or better Storage: 1 GB available space Sound Card: Windows-compatible audio device VR Support: No