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AIR EMPIRE: Airline Tycoon Demo

Airline Empires Gameplay

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About AIR EMPIRE: Airline Tycoon Demo

Keep your airline flying until 1960

Start in 1950 with a small airline in Tokyo, New York, or London. Choose routes, buy aircraft, set fares, and keep enough cash to survive the next decade.

Three campaigns

Each starting city puts you in a different market: Asia, North America, or Europe. A guided opening introduces aircraft purchases, your first route, route planners, and airport negotiations. Your headquarters can grow through five levels as your network expands.

Hire planners to assess demand before committing to a route. Send negotiators to secure airport slots. Review fares and aircraft capacity as rival airlines compete for passengers. Monthly and quarterly reports show which routes earn money and where your costs go.

This free demo covers the three campaigns from 1950 to the 1960 survival goal. A run ends if your cash stays negative for six consecutive monthly settlements. Try another starting city to build a different network.

About the full game

The full game also offers free management and continued play beyond the campaign goal. Add AIR EMPIRE: Airline Tycoon to your wishlist to follow its release.

Screenshots